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Tenetic platform hero
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Designing AI Experiences

Tenetic

AI-Powered Sales Presentation Platform

My Role Lead Product Designer
Timeline 12 Weeks
Team Solo Designer + 3 Engineers
Platform Web Application

Certain details have been omitted or abstracted in compliance with a non-disclosure agreement. All visuals are reproduced with permission from the client. The work shown reflects my individual contribution as the sole product designer on the engagement.

Project Overview

An AI platform for enterprise
sales teams to build data-ready presentations

Tenetic is an AI data intelligence platform designed to help enterprise sales representatives transform raw data into compelling, client-ready presentations, in minutes rather than hours. I was brought on as the sole product designer to take the platform from concept to launch across two structured phases.

Phase 01

Creative Discovery

Research, user analysis, and UX strategy to define what the product needed to become. Deliverables included personas, journey maps, happy path flows, information architecture, and feature prioritization.

Phase 02

Implementation

Sprint-by-sprint execution of the full Tenetic platform, from a design system and core navigation through the AI Story Builder engine, file management, and final presentation workflows.

Phase 01

Creative Discovery

Before designing a single screen, I needed to understand who this product was truly for, what was breaking in their current workflow, and what the simplest path to value looked like. Phase 01 was entirely research and strategy.

The Challenge

Designing a 0-to-1 AI product
under aggressive timelines

Enterprise sales teams at Tenetic's target clients were spending enormous amounts of time manually pulling data, assembling slides, and reformatting decks for each client, a process rife with handoffs, rework, and inconsistency.

My mandate was to design the platform from scratch: no existing design system, no prior design files, unclear user needs, and a compressed sprint cadence. Every design decision had to be grounded in real user insight.

Key Insight

Initial assumptions pointed to data access as the primary friction. Research revealed something different entirely.

"The pain point was not data access, but the effort required to structure a compelling story."

Primary Persona

Meet Ali Walton

Through stakeholder interviews and synthesized research, I defined the primary user: a senior sales representative navigating high-stakes client meetings with limited time and technical support.

AW
Ali Walton Senior Sales Representative Age 36 · B. Marketing · Married, 2 kids · Chicago, IL

Goals

  • Quickly assemble impressive, tailored client presentations
  • Make data feel like a story, not a spreadsheet
  • Spend more time selling and less time formatting
  • Impress stakeholders with polished, on-brand output

Frustrations

  • Manual data pulls from multiple sources take hours
  • Decks feel generic and not tailored to specific clients
  • Rework cycles after every new data point or change
  • No single tool to handle data + story + design together

"If you can't explain it simply, you don't understand it well enough."

Bill Gates (Ali's guiding principle)

Current State Journey Map

Mapping the pain in the current workflow

I mapped Ali's end-to-end experience preparing a client presentation today, from initial data request to final delivery. Three systemic failure modes emerged across the journey.

01

Manual handoffs between systems. Sales reps switch between 4–6 disparate tools to gather data, build context, and format output, creating constant context-switching and data integrity risk.

02

Heavy rework cycles. Every client change, data update, or stakeholder revision requires starting over. There is no live feedback loop between the data source and the presentation output.

03

Emotional friction at scale. The manual nature of the process creates anxiety, especially before high-stakes meetings. Reps lose confidence when they can't verify whether their data is current.

Current state journey map

Current state journey map: annotating emotional highs and lows across the presentation preparation workflow.

Ideal Happy Path

Designing the frictionless flow

Once I understood where the existing journey broke down, I mapped the ideal happy path: the simplest, most direct route from intent to a complete, client-ready presentation. Every sprint would be held accountable to this flow.

Happy Path · Ideal User Journey

Home AI Prompt Review Details View / Edit Outline Select Template View / Edit Presentation

Feature Prioritization

Five KPI feature areas
to define the product scope

Based on the happy path and research synthesis, I identified five key performance indicator feature areas. These became the organizing framework for all sprint planning and stakeholder alignment.

01

AI Prompt

Natural language input that initiates the presentation generation workflow.

02

Generating & Modifying Output

Live feedback loops for refining AI-generated slide content and structure.

03

File Management

Dashboard for organizing, locating, and downloading completed presentations.

04

Client Management

Lightweight CRM layer for tracking client context and presentation history.

05

Loyalty & Gamification

Engagement mechanics to drive retention and platform habit formation.

Information Architecture

Structuring the product skeleton

With personas, journeys, and feature scope defined, I built the information architecture to establish the complete navigational and functional framework for the platform. This IA became the blueprint for every sprint that followed.

Information architecture diagram

Full information architecture: mapping the complete product hierarchy from navigation to feature-level flows.

Phase 02

Implementation

With the strategic foundation set, Phase 02 was execution. Four sprints, each focused on a specific layer of the platform, from foundational navigation and file systems through the core AI Story Builder engine that defines Tenetic's value proposition.

Sprint Timeline

Sprint timeline Gantt

12-week sprint roadmap: four focused sprints from foundation to full AI engine delivery.

01

Sprint One

Foundation · Navigation & File System

Sprint 1 established the structural backbone of the platform: the menu bar, brand system, files dashboard, and the first core user flows. With no existing design system, I built components from scratch, grounding every decision in the defined IA and user research.

Menu Bar Brand System Files Dashboard Download Presentation Unwanted Presentations Flow
Tenetic primary brand colors

Primary brand color palette

Tenetic secondary colors

Secondary color system

Brand system established in Sprint 1: primary and secondary palettes informed all component and UI decisions across subsequent sprints.

Sprint 1 side navigation spec

Side navigation and typography specifications: the component foundation for all subsequent screens.

Sprint 1 · Annotated Mockup

Sprint 1 annotated mockup

Annotated wireframe from Sprint 1: core layout decisions documented for engineer handoff.

02

Sprint Two

Files & Organization System

Sprint 2 built out the complete file management experience, the system users would rely on daily to find, organize, and manage their presentations. Two view paradigms (grid and list) and folder organization were designed with progressive disclosure in mind, so power users could navigate quickly while new users weren't overwhelmed.

Grid View List View Folder Organization Move to Folder File Actions

Sprint 2 · Annotated Screen Flows

Sprint 2 annotated screen flows

Sprint 2 full annotation set: AI Chat interface and Storybuilder Inputs with 5 annotated interaction decisions. Grid and list view toggle, folder move flow, and contextual file actions are documented for handoff.

03

Sprint Three

The AI Story Builder Engine

Sprint 3 was the most complex and highest-impact sprint of the engagement, focused on the design of Tenetic's core differentiator: the AI Story Builder. Users move through a structured workflow that transforms an initial prompt into a fully generated, editable presentation. The design challenge was making this feel effortless without hiding the AI's reasoning.

AI Chat Interface Storybuilder Inputs Template Selection Generating State Slide States Outline View

Two modes were designed for the input phase: an AI Chat mode for users who prefer to describe their presentation in natural language, and a Storybuilder Inputs mode for users who want structured control over sections, tone, and data sources. Both paths converge at the same outline review and template selection flow.

Sprint 3 · Story Builder Flows

Sprint 3 Story Builder flows

Sprint 3 complete annotation set, covering the full AI Story Builder workflow: Storybuilder Inputs (5 annotated decisions), Template Selection, Generating state, and Slide States with real-time editing capability.

04

Sprint Four

Outline, Slide States & Final Review

Sprint 4 completed the Story Builder loop: the Outline view and its two states (initial and edited), slide-level controls, and the final presentation review experience. The guiding principle for this sprint was human oversight: every AI-generated decision should be editable, auditable, and reversible without breaking the user's sense of flow.

Outline · Initial State Outline · Edited State Slide-Level Controls Final Presentation View

Sprint 4 · Outline & Slide States

Sprint 4 Outline and Slide States

Sprint 4 annotated screens: Outline view (both initial and edited states), slide state annotations, and the complete presentation review interface.

Outcomes

What we shipped
and what it meant

Over 12 weeks, the engagement delivered a production-ready product design for Tenetic's full platform, from brand system to AI engine. Four outcomes defined the work.

01

Complete Design System from Zero

Built a full component library and brand system in Sprint 1 that scaled across all four sprints without rework, enabling rapid, consistent delivery under tight timelines.

02

Frictionless AI Input Paradigm

Designed two complementary AI input modes, conversational chat and structured Storybuilder Inputs, so users could choose the level of control that matched their workflow.

03

End-to-End Story Builder Workflow

Delivered the full generation loop: prompt → outline → template → presentation → export. Every step was annotated and handed off to engineering with full interaction documentation.

04

Human Oversight at Every Step

Every AI-generated decision, including section titles, data selections, and slide structure, was designed to be editable and reversible, ensuring users remained in control without breaking flow.

"The Story Builder workflow reduced what used to take a full afternoon into a single, guided session, with the AI doing the heavy lifting while the sales rep stays in the driver's seat."
Design Rationale, Tenetic Sprint 3 Review

This engagement reinforced a core principle of designing for AI: the goal is not to replace human judgment, but to eliminate the mechanical labor that gets in its way. Tenetic gave sales teams back their time, and with it, the space to focus on the work that actually moves deals forward.

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